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Showing posts from December, 2021
Personal Project Character Design : Star Wars Boba Fett Helmet 3D Molding stages
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Storyboard Perspective : Flying Dagger attack
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Having completed 24 other frames for the unit 7 storyboard, I wanted to continue to explore other shots for my sward fight scene. So I draw and came up with another camera shot that takes place in the middle of the fight with an in-depth foreground, mid-ground, background, and tilted horizon line. This image depicts the hero throwing a surprise dagger at the enemy ninja attacker, while spinning throws the air, as the ninja ducks backward to avoid the blade. The knife gets bigger as it approaches the camera in order, to create a strong sense of drama and illusion of depth with distance.
Cats Head Door knocker
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I decided that I could have an extra detail for my Chines Shrine blender environment, So I imported a calendar into my 3D software then Extruded and shaped a cat's head with a knocker and nose detail. Some Achint Chine architecture has animal-shaped door knockers to give it an extra level of beauty to their design.