I started to use unreal engine, however, I was reliant on my mac for my work, but my mac could not cope with the soft were, so I continued to use blender to complete my project.
Using my Technical drawings and 2D concept art (that I had previously done) as a reference, I then created an accurate 3D space in blender. I used a red and green complementary colour scheme to make it aesthetically appealing and colourful. The Frog I imported a calendar then extruded and shaped it to create an emerald green frog, which will be a nice detail for the pond in my set. This is the frog that I came up with in my 2 point perspective concept art from previous weeks. see earlier pages.
I decided that I could have an extra detail for my Chines Shrine blender environment, So I imported a calendar into my 3D software then Extruded and shaped a cat's head with a knocker and nose detail. Some Achint Chine architecture has animal-shaped door knockers to give it an extra level of beauty to their design.
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